Sony HMZ-T3W
Sony has been toying with its personal 3D viewer concept for
some time but things are about to get serious.
Last year, Sony brought the
HMZ-T2 to IFA and tried to convince us to wear
a 3D display helmet; at IFA 2013,
the company is hoping that cutting the cord with the new HMZ-T3W will persuade
us to open our wallets.
As before, the concept is straightforward: two small
OLED screens that give the impression of a much larger display, optional 3D,
and the privacy of your own virtual screening room. This time around, however,
at least one of the cords has disappeared, though it’s not quite the wireless
nirvana Sony might like you to believe.
The resolution of each OLED panel hasn’t changed, and so you
still get 720p 1280 x 720. However, Sony has tweaked both the software that
drives them and the lenses in front of them, and so the overall quality is said
to have increased. We couldn’t test old versus new side-by-side, but the colors
and brightness looked good from the smartphone source plugged in.
Smartphone support is new - do this and you'll find yourself
viewing a very inflated version of your phone screen in real time. It's
interesting that Sony is pushing this for gaming too as recent rumours suggest
that a dedicatedPS4 version is on the horizon.
So how best to describe
the experience? It's pretty much the equivalent of sitting in your own private
cinema. The viewer replicates a 750-inch TV screen from 20m away - a 1280x720
OLED display for each eye - that can play in either 2D or 3D.
However unlike the
Oculus, the display is fixed. Move your head around and the big screen will
follow your eyeline meaning you can watch with your head at any angle.
On the underside of the
goggles are two sliders for optical adjustment, a four-way menu button and two volume
buttons. The headset also comes packed with a pair of MDR-XB90 headphones that
create 7.1 surround sound.
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